How Many Satchel Charges For A Stone Roof In Rust

It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
How many satchel charges for a stone roof in rust. They take 30 seconds to craft stack to 10 and are unlocked at level 15. The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud. They probably spammed a bunch of them at the same time and it sounded like 5 6 bangs but no they don t do ridiculous damage to ceilings. 12 gauge slug 1 250.
14 min 31 sec 4 770. 10 satchel charges for everything that s stone foundations walls ceilings. Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds. The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Timed explosive charges are not to be confused with explosives. Once a satchel charge has been stuck to an object it will automatically arm itself. Also even though it was stated tossing a satchel or c4 directly onto a lock not applying damage to the parent entity e g. The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.
Information accurate as of. The beancan grenade is an improvised explosive in experimental rust. 38 min 9 sec 12 500. Made of 4 beancan grenades and a small stash this explosive package is good for destroying wood and sheet metal doors.
30 min 29 sec 20 000. Crafting a satchel charge requires. 8 min 27 sec 1 390. The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
A new lower tier way of raiding has been added. It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials. 16 min 55 sec 2 780. However rust can be a bit odd when it comes to applying explosive damage based on distance placement radius etc.
Thankyou when i created this guide i thought it could help a few people out and was primarily for me to easily be able to find how many satchels i would need whilst raiding i never thought it would recieve so much support from the rust community so thankyou for finding this guide and giving it so much love. The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge. Both the high external stone wall and gate require 10 satchel charges to be destroyed. 12 gauge incendiary shell 1 000.